Showcase: Oliver Hindle


    Showcase: Oliver Hindle (Oliver Age 24)

Bossa Studios Digital Marketing Assistant, Oliver Hindle talks to me about his work, being treated like ‘rockstars’ and his you tube channel How To Draw Really Good.

Tell me a little bit about yourself. Who are you & What do you do?

My name’s Oliver Hindle and I work for Bossa Studios as a Digital Marketing Assistant. My job is to make Bossa, and all of the games that they produce, look as awesome as possible and be seen by as many people as possible. Fortunately, Bossa Studio’s is full of awesome people that make awesome games, so that makes my job easier!

What is your typical daily work routine?

My favourite thing about my job is that every day is different. As I’m working for a fairly independent games studio, there aren’t as many staff as a AAA studio, which means that everyone gets to work on things that typically wouldn’t be within their job role or responsibilities. Depending on what games we have scheduled,

my tasks vary between:

– Photoshopping ridiculous pictures

– Capturing/editing game trailers

– Filming/editing behind-the-scenes videos

– Attending marketing/pr meetings and brainstorming sessions

– Lunch Meetings <3

– Talking to fans and answering their questions

– Running competitions

– Researching/writing marketing plans for upcoming releases

What do you do in your spare time?

In my spare time I make lots and lots of things. I run multiple YouTube channels, release self-produced music, do commissioned animation/music/art work and I’m learning how to make video games! Most of my spare time is taken up by my largest YouTube Channel ‘How To Draw Really Good’ where I try to combine all of my interests and hobbies to create videos/songs/tutorials and artwork as ‘Oliver Age 24’. Aside from that, I try to fit in as much of a social life as I can without cutting out sleep entirely lol.

What triggers your creative spark and how do you see it through?

I have a really short attention span and I’m constantly bored. I’ve found that while this is often a weakness for longer projects, it works to my advantage for shorter ones. I constantly think “Wouldn’t it be funny if…” or “Wouldn’t it be awesome if…” and rather than dismiss the silly ideas, I try to do them quickly and efficiently and they tend to be my best work!

What tools and mediums do you use?

For music and audio recording, I use Cubase 5 and loooads of VST’s and Sample Libraries. I’ve been collecting and amassing a huge collection of sounds for about 10 years, if digital-hoarding is a problem, I need an intervention because I’m addicted.

With drawing, I use Adobe Flash as I really like the way the lines are smoothed with the way it handles vectors.It has a really distinct look that I’ve embraced as part of my visual style.

I use Adobe Premiere and After Effects for video editing and post-processing. I have a Shure SM58 microphone running through an M-Audio Fast Track Pro for recording audio and then, when I’m filming videos, I use a Canon 550D DSLR Camera and a Zoom H4n Audio Recorder.

Screen Shot 2014-07-11 at 10.54.09

What one piece of your work best represents you?

I think that if one piece of work summed me up, it would be the music video for ‘Unicornius’.  I think the hyperbole, sarcasm and weird sense of humour really sum up everything I want to create!


Who and/or What inspires you?

People that I find the most inspiring are the ones that create exactly what they want to create, even when they don’t have an audience. I have friends and I follow some artists with very niche and small followings, but they are so committed and driven to create exactly what they create, it’s super inspiring!


What has been you most enjoyable piece of work to date?

I think the most enjoyable opportunity I had from creating artwork was the chance to film a music video with a professional film crew in London. At the time I’d visited London once in my life and been recording music exclusively in my bedroom, in a super small town, so to travel down to London and be treated like rockstars, while working with professionals, was insane. I think the more you know about your industry, the less magic it seems!


What/Who would be your ultimate client or dream job?

It changes all of the time, but at the moment, I think my dream job would be to produce my own animated TV show, It seems like it would be super fun and rewarding! Hopefully I’ll get the chance one day!


If there is one piece of advice you could give to aspiring creatives, what would it be?

If I could go back in time and give some advice to myself 10 years ago, I’d say to not get too attached to single ideas and projects and that sometimes starting a fresh new project, can get you closer to where you want to be, than to stick with one project for longer. I took a long time to realise that, but once I let go and tried something new, it became my most successful project.

Other useful advice that has been given to me, is to just be nice to everyone… you never know who you will work with again further down the line. The music/video/game industries are all very small and you’re super likely to cross paths with the same people again and again, so don’t be a jerk and burn bridges!

Logo Designs.

I have not been keeping up to date with my blog apologies for this. However it is because I have been busy with work for clients and I can now finally show some of the designs to you. I have had a mixture of work ranging from children’s party invitations to logo designs for new start ups. Below are the Logo’s I have been busy creating.




Screen Shot 2014-07-10 at 17.39.02


Here’s to 2013

2013 is on its way out, christmas is on its way and 2014 will shortly be with us. I have had a busy year which has included getting married and moving to the big city, London.

I have not posted since september, mostly due to being busy with work at my Internship at vintage boutique The Gathering Goddess. This is almost coming to an end after 3 months of solid hard work. However i have really enjoyed producing the marketing material for their websites and social media platforms. My last 2 weeks will be filled with a busy schedule finalising banners and leaflets for print and also a Brochure which i hope to eventually share on this site.

In the new year i will be back to working on some exciting new projects, exploring some new techniques and pushing my work to the next level. Im hoping that my hard work is going to pay off and will continue to bring in new opportunities for 2014.

I hope you all have a fantastic christmas and new year.

see you next year!



Fabric form on dancers in action.

I have been working on a short series of dancers (3) looking at the form of fabric when moving. This is an abstract approach, the fabric is the main point of attraction and is therefore the brightest element on the design. I took away the facial features of the dancers in order to focus the attention on the form and shapes of the fabric. I particularly liked working with the transparencies, which proved to be the most challenging.

Grow packaging design

I have finished developing the packaging design for my new concept brand Grow. The product is a grow your own range for children 3 years +, it has three different products including Strawberries, Sunflowers and Wildflowers.

Originally i was going to design a sleeve to wrap around a cardboard box which would hold the contents. However the packaging was designed with the idea that children like to hold items that they are going to purchase when they are with their parents. So i created my design using a happy meal style template.

The box will hold x3 coir pots – natural pots which can be planted into the ground once the seeds start to germinate into seedlings. x3 coir disks, compost disks which expand when adding water, x3 wooden markers and a packet of seeds. This kits will contain everything you need to start growing some plants with your children. Most children enjoy being outdoors and love digging in the soil, getting dirty, creating things and watching plants grow. All that is needed is the water, gloves, fork & spade.

Instagram killed the vimeo star?

Instagram has launched a new feature on thursday 20th june, enabling its users to be able to record 15 seconds of video, putting it in direct competition with Vine which was launched in january. Being both an instagram and vine user it has made it easier for me to switch over to just using instagram (sorry vine).

I’ve taken a quick look at the differences between Instagram’s video and vine’s.

Instagram sticks with its nostalgic element and comes with the cool feature of adding filters to the video after the recording – something i think is nice and enables users to enhance or change the look of their videos. Vine does not offer the use of filters.

Instagram offers the ability to capture 15-second videos. Vine offers only 6-second videos, the limitation of only having a short 6 seconds to record on vine always felt a little too short for myself.

Instagram has a Cinema feature that stabilises videos, which although vine does not have, i do not think this is a deal breaker, i rather like the unstable recordings as it gives the short videos a bit more life.

Instagram allows the user to choose its cover photo by selecting a frame of the clip which appear to other users in their feed. Vine does not have this feature and will simply auto-preset a video’s first seconds as its “cover”.

Vine videos will continuously loop compared to Instagram’s which does not loop, making vines more gif like. Instagrams video simply starts and stops – making the user press play to watch again.

Instagram has a wider share feature, allowing users to share on Facebook, Twitter, Tumblr, Flickr, Foursquare and also email. Vine will only share to Facebook and Twitter.

Lastly for those who like to use the location feature, instagram allows users to search and browse for both photos and videos based on location using a map, which vine does not support.

I have seen some great vimeos* on both vine and Instagram, and will continue to use both. I do hope that instagram is not suddenly filled with people filming themselves making their dinner and coffee – pre photo snapshot – though.

It will be interesting to see how the video feature is used on instagram and also how vine reacts to this new feature, my twitter feed is already full of #teamvine so i do not doubt it will loose many of its users, it may simply just not gain many more?

Diana F+

Diana F+ – Diving into the world of Lomography, the Diana F+ camera instantly had us smitten.

We had been toying about with the idea of getting some old school camera’s and having some fun with developing and printing our own photographs for quite some time. We stumbled across a small selection of film camera’s whilst walking past a small independent store’s window and decided to go in and take a closer look. There was a few different types including the La Sardina and sprocket rocket range, however it was the Diana F+ with its large manual flash that caught my eye.

The camera is completely plastic so it appears almost as if it were a child’s toy camera, but the selection of interchangeable lenses and camera backs it has are by far the best in my opinion. The large range and options the camera gave you was one of the reasons we went for the Diana range.

It has been a while since I have used a film camera – really the only time I explored it was back in my AS level photography which was added as part of my national diploma design course! However I found loading the film simple – although you do have to be careful it does not jam or get stuck.
The camera gives you a choice of 12 or 16 frames with the standard 120 film – you can use 35mm film however you need to purchase the back for this separately.

I have used the fish eye lens a lot whilst snapping away over the past few months, so i look forward to checking out how they print once we get round to this part of the process!

The Unremarkable Book

The Unremarkable book and other stories, is a collection of short stories written by Chris Green. It will be released as a Ebook for people to enjoy and read. The cover was designed to be fairly unremarkable, but intriguing enough to catch your eye on an old bookshelf. To read more about this book and to see more of Chris’s work click here.



Daleys is a restaurant and coffee shop in the heart of Bury st Edmunds. It is a traditional restaurant with a wide ranging menu of delicious homemade dishes. However it is now looking fairly left behind compared to the rest of Bury st Edmunds. With the new development The Arc shopping center and its many new trendy and modern cafe and shops, there is more competition than ever but also the potential to attract lots of customers to its doors. I have started to produce a new concept to refresh the brands image and make it a top choice to stop for a drink or bite to eat.

Logo concept Unicorn Pug Invasion.

Unicorn Pug Invasion is a quirky touch-based multiplayer strategy game, which features flying unicorn pugs launched to attack an enemies base. The logo concept was developed and inspired by the He-man and the masters of the universe logo and She-ra princess of power logo, over a period of 8 hours. The game is still a prototype and was built during a 48hr game jam at Bossa Studios, it is based around internet meme culture, think 80s, candy pop but with a satirical edge.

Footer background
London, UK.

get in touch

Yay! Message sent. Error! Please validate your fields.
© 2017 KASSIEBERRY.COM All rights reserved.